After years of thinking that making games for a living is a pipe dream, Peter found himself going to school to do just that. Having graduated with a Masters in Entertainment Technology from Carnegie Mellon University, Peter has experience in game design and development, with an interest in rapidly prototyping new experiences. He has worked on projects ranging from games for the classroom and games that crowdsource science to games that are just fun.
Before graduate school, Peter studied computer science at Carnegie Mellon, where he fought to get involved with the Entertainment Technology Center as quickly as possible.